Tuesday, November 15, 2016

Doug Doug Goose Caboose, by JR Honeycutt (me)

Normally I avoid posting about projects I'm involved in, but Doug Doug Goose Caboose is a design that I'm incredibly proud of, and that comes from a place of love for the gaming community.

I've spent 5 years hosting Nerd Night parties in Chicago, Dallas, Fort Worth, and at Gen Con, Metatopia, and BGG.Con. Something I've seen consistently is a tendency for folks to forget the names of the people around them, and in doing so, socially disengage a bit, as it's awkward to ask somebody for their name once you've already heard it. Even though ALL of us forget names, there's still a social stigma that says "you're a bad person if you forget somebody's name after you've been introduced."

To that point, we use nametags at our Nerd Night events, but that's not always possible at game nights, or in social groups, or at church or work or in a youth group. Doug Doug Goose Caboose is a game designed to reinforce the names of the people in your group in such a way that they'll stick with you much longer than a simple introduction might provide.

If this sounds interesting, please click the widget below and check out the campaign. If you're interested in the story of how DDGC came to exist, plus muppets explaining how to play, click for more!


Tuesday, October 18, 2016

JR Plays Episode 6 - The Networks, Mexica, Star Realms iOS, and more

This week I played The Networks, Mexica, more Mechs vs. Minions, a bunch of party games, and jumped back into mobile gaming with the Star Realms iOS app!

(challenge me on Star Realms, I'm "jayahre")



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Sunday, October 9, 2016

JR Plays Episode 5 - Mechs vs. Minions, Charterstone, Kemet, and more

Last week I played Mechs vs. Minions, a campaign-style miniature game from Riot Games, the makers of League of Legends. Light spoilers, since everything is technically revealed during the campaign, so I cover the tutorial and the first scenario, which is much less than other reviewers have already revealed.


I also played through a bit of Charterstone, an upcoming Legacy eurogame from Jamey Stegmaier and Stonemaier Games (Scythe, Viticulture, Euphoria), and it was great! I can't talk much about it since it's still in development and nothing is final, but I do give a few thoughts about the general experience.



 

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Wednesday, September 28, 2016

JR Plays Episode 4 - Secret Hitler, Sushi Go! Party, Stonemaier Games Design Day

Last weekend Cody and I packed our bags and headed out to St. Louis for the Stonemaier Games Design Day. We played games with new friends and some folks we hadn't seen since last year's event, and had a great time trying testing our games and seeing what else our friends had.

We got to try Secret Hitler, a game that's been on my radar since the successful Kickstarter earlier this year, and I am very happy to have had a chance to try it.


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Wednesday, September 7, 2016

JR Plays - A Podcast of Weekly Game Reviews


It's been increasingly difficult to make time for writing full-length game reviews while managing all my other commitments - Nerd Night events, full-time work as a game designer and developer, spending time with Amy, and doing all the other things that seem to take up my free time. I still play a TON of games (just scroll down and look at the right side of the screen to see the last 20 games I've played), and I still love talking about them - I just have less time to write than I would like.

With that in mind, I've started a new weekly podcast, aptly named 'JR Plays', in which I'll talk about all the games I've played each week. Sometimes I'll go into detail, and sometimes I'll skim over things that weren't particularly interesting, but I'll definitely have something to say about each of them.

Please click the link for whichever service you use to listen to podcasts and subscribe. I'd love to keep filling your mind with my thoughts about games, and of course, I really appreciate your taking the time to stop by and lend me your eyes, or ears, or I suppose your fingertips possibly?

Subscribe to "JR Plays":
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We'll still be publishing reviews at The Nerds' Table, so don't fret - tune in for more soon!

JR

Tuesday, July 26, 2016

Developing SeaFall

The folks at Plaid Hat Games have been posting a series of articles from Rob Daviau about SeaFall, his legacy game that's set to release at Gen Con. I had the awesome opportunity to develop the game with Rob, and wrote an article for Plaid Hat talking about the experience.

I also wrote about what I learned in developing SeaFall for the League of Gamemakers, a game design community I contribute to.

If you haven't already, check out SeaFall at the Plaid Hat Games website, and consider pre-ordering it - you'll want those sweet metal coins that come with the pre-order!


--
JR Honeycutt is a full-time husband and game-player, and co-host of The Nerd Nighters.  He makes games for Artana, and also writes games with the League of Gamemakers. You can find him on Twitter at @JayAhre or at a Friendly Local Game Store in Dallas/Fort Worth, Texas.

Sunday, July 24, 2016

Mega Civ, For the Eighth Time

When I picked up my copy of Mega Civilization at BGG.Con last fall, Nate told me I'd never actually get to play it. Surely, he said, a game for 18 players that takes 12-20 hours isn't something I'll be able to get to the table more than once in a lifetime - and not just because the box weighs more than 20 pounds! I told Nate I'd play it 10 times before BGG.Con the next year.

Fast forward 8 months and I've now played it 8 times, including live-streamed sessions at Plaid Hat Games and Gen Con's headquarters in Seattle. This game brings people together like few I've seen - I've got friends who've travelled from Connecticut, North Carolina, Chicago, Houston, Oklahoma, and Colorado just for a chance to spend the day playing an amped-up version of a game from more than 30 years ago.

Our map at the end of the game. Maurya and Dravidia not used in the game.
I played again last night at Collected Comics in Keller, TX, this time in a 16-player game that took about 15 hours to finish (Basic AST). I played as Minoa and won after three tiebreakers, 147-147. It's the most fun I've had playing the game so far.