Thursday, March 17, 2016

Warhammer Quest Solo vs Other Solo Games

Editor's Note: This article originally appeared on BoardGameGeek by JYoder. I've reposted it with permission from the author. 

I've played Warhammer Quest: The Adventure Card Game (WHQ) several times and would like to give some thoughts about it, and how it compares to a few established fantasy games. I'm coming from the perspective of someone who has only played it solo, and has played other solo fantasy adventures, including Lord of the Rings: The Living Card Game (LotR), PathFinder Adventure Card Game (PACG), and Mage Knight (MK).

Right off the bat, I'll say MK is very different from the others, and I'm only including it because it also gives a solo fantasy adventure, which is the main thrust of my review. Most of my comparison will be leveled at LotR, as WHQ seems inspired by that game system.
I approached my review in a Q&A format, with questions I had about the game before I purchased it...

Saturday, March 12, 2016

Playing the Top 100: Pandemic Legacy and 7 Wonders: Duel

Hi there, so as we continue our trek across the top 100 games that were pulled from the list in January, I spent much of the last week planning and scheming as I did playing games. The math is easy, if I complete two games a week, I will finish before the end of the year. The execution is a little more difficult due to some scheduling changes in my life. After long discussion with my friends who are not only playing the games with me, but also helping me find the ones that we do not already own, Nerd Night and the larger BGGcon will be used to play catch up. This is all fine and dandy, till you realize that a few of the games take 6+ hours to play, so a little more planning is required. But enough of that nonsense. You came to this page to see me write nonsense about games.