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exactly like this |
With that in mind, I'd like to do a couple of articles for the fine patrons of The Nerd's Table, getting into some gritty design concepts that make good games. As a forewarning, I will be naming some games that may or may not be the best at some of these design philosophies, That doesn't mean that they aren't excellent games, it just means that they are lacking in some areas that would make them My Perfect Game.
Most importantly, though, I want you, dear reader, to get in on the conversation. If this series gets talked about enough in the comments, I'll continue to talk your ear off about the hobby I love the most.
With that out of the way, let's get started!