
It was
designed by Jerry Hawthorne, sculpted by Chad Hoverter, and produced by PlaidHat Games. I’ll review the base game later, but what you want is a look into
what is coming. They are calling this a “big box expansion”, which I’m
translating as basically getting a full sized game. The Heart of Glorm gave you a couple
of miniatures, some equipment, and a really fun story about the semi to fully
undead. Downwood Tales gives you multiple playable characters, new villians,
new minions, tiles, a ton of new mechanics, equipment, and story arcs. I don’t want to
spoil everything, but here are some takeaways.
What I’m most excited about: The tree overlay on the tiles. It basically takes all of the outdoor tiles and turns them into double tiles. Triple if you count the caves below them. Let me explain: If you are standing on top of a tree, it is no different than if you are in the room of a dungeon. There are minons to fight and you're crossing above the forest floor. But the minions are becoming too much and you need to escape. If your party jumps on a leaf, then it will float to the forest floor. Not that the floor is any more friendly, but the minions are different and sometimes less dangerous. Then again, the wind may catch your leaf and blow it to a place that you don't really want to go.
What I was most surprised by: The story arcs. In hindsight
it makes sense. Why have the story end because you failed a quest. I mean sure
in our adventuring mind we’re all Level 20 Demon Knights with the Sword of
Infinite Crushitude, but in a proper story sometimes your hero loses. Sometimes
they have to play catch up. I think it’s a really cool concept and I was
pleasantly surprised as it had never crossed my mind for this game.What I’m most excited about: The tree overlay on the tiles. It basically takes all of the outdoor tiles and turns them into double tiles. Triple if you count the caves below them. Let me explain: If you are standing on top of a tree, it is no different than if you are in the room of a dungeon. There are minons to fight and you're crossing above the forest floor. But the minions are becoming too much and you need to escape. If your party jumps on a leaf, then it will float to the forest floor. Not that the floor is any more friendly, but the minions are different and sometimes less dangerous. Then again, the wind may catch your leaf and blow it to a place that you don't really want to go.
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Jakobe, the Gecko Ranger |
The story: What is Mice and Mystics without an engrossing
story that sucks you in for an afternoon of dungeon exploring? My group went through
the starter quest where our party was attempting to find the wilderness
outpost. We were set upon by all manner of nasty things including weasels,
centipedes, even a bullfrog. Our party almost failed our quest, but on the last
page overcame the final battle that I will not detail and then were sent to the
sheriff for starting a fight in town.
I do not want to overhype this expansion, but I do want to
give it the hype that it deserves. If you like Mice and Mystics, why wouldn’t
you want to check this out? If you have not played the game yet, find someone
who is demoing or find my beard at Nerd Night. I’m always happy to play. I’ll
post a review in the next couple of weeks of the base game and the Glorm
expansion, both of which are worthy of some space on everyone’s shelves.
--
Nathan Hough is a gaming junkie who lives to teach games. He may be partial to Plaid Hat Products but is just as happy in a game of Battlestar Galactica or 7 Wonders. You can find him on Twitter at @natesepicbeard or demoing Plaid Hat games at his Friendly Local Game Store.
Read Jerry's and Chad's take on DFW Nerd Night and community-building at the PHG website.
--
Nathan Hough is a gaming junkie who lives to teach games. He may be partial to Plaid Hat Products but is just as happy in a game of Battlestar Galactica or 7 Wonders. You can find him on Twitter at @natesepicbeard or demoing Plaid Hat games at his Friendly Local Game Store.
Read Jerry's and Chad's take on DFW Nerd Night and community-building at the PHG website.
Will this be an expansion, or will it be a stand-alone game that requires no pieces from the original? Thanks!
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