Friday, October 10, 2014

Get a Promo card with the launch of Sentinels of the Multiverse for mobile devices!



Ladies and gentlemen, mark your calendars for October 16th!  Handleabra Games is launching Sentinels of the Multiverse for iOS and Android on that day.  The first 5000 people to download the app, launch it, and redeem the pop up box will receive 'The Super Scientific Tachyon' card in the mail.  This was the card given out at GenCon 2014 to people who visited the booth and tried out the tablet versions of the game.

The game is going to launch at 9.99 price point and will include content from the Sentinels of the Multiverse Extended Edition.  Ten heroes, four villians, four environments.  At a later date, currently unspecified, more content from Rook City, Infernal Relics, Vengence, Shattered Timelines, and the myriad promo decks will be released.

Can't wait.  I watched a video posted by David Neumann (Board Game Geek, Pocket Tactics) and it showed me some interactions that I had never realized before.   (Video linked below.)

Update:  The release date has changed to Oct 15th at 12:00 noon UTC. Please be sure to double check the local time for you (7:00am CDT for me as an example) so that you have an opportunity to get the promo card!

Second Update:  The display in game for the promo card has changed to an ad about the Sentinels Sidekick app.  They indicated when all the free promos were gone that they would remove the link page in game.




Video Link (Sorry, it wouldn't let me imbed it.)

It never occurred to me that the Velociraptors would attack Baron Blade's minions. Or that the minions would gain the effect of the Wraith's Supercomputer when being attacked by the environment.

I also really like the interface.  It took me a bit to realize why the heroes and villain were flipping sides as the game went on, until I realized that the game was turning the pages of the comic book as the battle went on.   The 'Meanwhile' button letting you go back to the board while making a decision is another little touch that really sells the comic book interface.  

I do hope they add more animation to the heroes taking damage.  Most of the time it is done while their health bars are not visible and so I didn't actually see the numbers change.

Currently there is no multiplayer built into the game.  You can play Pass and Play on a single device right now, and the multiplayer is being worked on.  Eventually the game should support both live multiplayer as well as asynchronous play.  No date has been given for the release of these features.

Bring on Oct 16th! It is time to play more Sentinels of the Multiverse!!