Showing posts with label Eminent Domain. Show all posts
Showing posts with label Eminent Domain. Show all posts

Friday, May 15, 2015

Eminent Domain: Microcosm, by Seth Jaffee

"Microgame" is an ambiguous term in the tabletop gaming world. It's kind of an "I know it when I see it" thing - Love Letter (16 cards) is definitely a microgame, and so is Tiny Epic Kingdoms (lots and lots of cubes and boards and pieces), but I don't often hear folks call Coup a microgame, even though it comes in the same size box as TEK and has fewer cards than Love Letter (albeit with some chips and other little boards).

I admit confusion at what constitutes "micro", but I still use the word to describe those things that definitely are a game in a small package. Not all microgames are created equal, and in a Kickstarter-led world of reducing components and size and weight to reduce shipping and printing costs, there's a whole host of games that are playable, but fit squarely in the "flash in the pan" variety. 

Not so with Eminent Domain: Microcosm. At 34 cards and about a playmat's worth of table presence, ED:M could absolutely be called a microgame, but I'd rather call it a great game. Just like its macro predecessor, Eminent Domain, there's nothing micro about the depth of choices and the various paths to victory that emerge during play. The experience lives up to everything I expect from larger, deeper two player games like Patchwork and Akrotiri, and for this I say it's one of my favorite games of the year!