There was a period of time in the early 00s that a group of friends had regular LAN parties. I was fortunate to be included in these on a regular basis, and one of their most played games was a game called Tom Clancy's Ghost Recon. We played the multiplayer as a cooperative team, entering maps to clear them of hostiles. It was a refreshing change from many long matches of Unreal Tournament or Quake III. Speed was not the objective, skill and planning were. And even though you could play the match with friends being spawned back in on the chance they were killed, I considered it a point of pride if I made it through without being shot at all.Dan Verssen Games' new title, Warfighter is bringing back all those memories of working together as a team to accomplish an objective while under fire. With a varied cast of soldiers, locations, guns, and options, lets take a look and see what the game brings to the table.



